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Please consider this plugin being in BETA state. Use browse button in file name field, it opens file/dir browser for C: Users 元DT resources Pro 16.05.3.1 圆4 Climates directory on the 元DT v16.01 pro 90 day trial version, yours may differ and it will when new versions are released. Using available development builds, the plugin should work with 元DT v2.9.0.26 and up.
If it doesn't work, please send me the debugging logfile (to ), which you can access from the Windows start menu under 'All programs->Bundysoft->元DT version->元DT logs' item. The current plugin version works with 元DT version 3, which is in development at the time of this writing. C:\Documents and Settings\username\Application Data\Bundysoft After this, re-install 元DT, and let me know how it goes. It uses the FBX SDK2012.1 and Bundysoft’s Zeolite API 2.9.8. This is a 元DT plugin to export to Autodesk’s fbx file format. The real work is in the data preparation, and it seems like you have mastered that.元DT by Bundysoft is a nice application for the generation of large 3D terrains (元DT = Large 3D Terrains). But I suppose that if you have the data prepared and offer them as a neat download, someone else might be willing to do this for you as it is a not very complicated process. The one thing that you can't do is to actually import the data as this is a classroom version feature. Well, it sounds as if you can prepare all the data in the way that Steel Beasts needs them for import - DTED file format for the terrain profile, SHP file format for all the terrain features (be they of the POLYLINE, POINT, POINTZ, or AREA type). Everything else can be done (in a very clunky way at best) from within SB's map editor.
So as I understand, for SB, it's just a matter of converting a heightmap into the right format. Arma 3's process requires not only the heightmap to be worked the right way, but also, everything else in synch: Sat map, Mask map, Alpha map. Its just a heightmap coupled to terrain map. Any other compatible software? As I understand it, SB, differently than Arma 3, has a very simple map structure.
TerraSim being a Bohemia pro software should be a bit difficult to get. Is this what you refer to 'raw data' and computing power? Zvolte variantu Frzka 2500 mW 5500 mW 15500 mW. I'm used to making maps for arma 3 for example, using sources like SRTM, Aster or more recently Alos Palsar 12.5m DEMs fine tuning in progs like 元DT, qGIS, Global Mapper and Photoshop. CNC Frza + Laserov Gravrka 3018 PRO Laserov - Frzovac Gravrovac Plotr, 30 x 18 cm.